Config = {}

-- ============================================================================
-- SMARTWINDOW CLIENT CONFIGURATION
-- ============================================================================

-- ----------------------------------------------------------------------------
-- EVENT NAMES
-- ----------------------------------------------------------------------------

-- The LEFT side ["Key"] is the original system name (DO NOT CHANGE).
-- The RIGHT side "Value" is the name displayed in-game (You can change).
-- If you leave it empty "" or remove the line, the original name will be used.

Config.EventNames = {
    -- Standard Events
    ["BloodCastle"]     = "[ EVENT ] Blood Castle",
    ["ChaosCastle"]     = "[ EVENT ] Chaos Castle",
    ["DevilSquare"]     = "[ EVENT ] Devil Square",
    ["IllusionTemple"]  = "[ EVENT ] Illusion Temple",
    ["TvT"]             = "[ EVENT ] Team vs Team",
    ["GvG"]             = "[ EVENT ] Guild vs Guild",
    ["BattleRoyale"]    = "[ EVENT ] Battle Royale",
    ["Pandora"]         = "[ EVENT ] Pandora Event",
    ["ReiDoMU"]         = "[ EVENT ] King of MU",

    -- Custom Events
    ["PvpChampionship"]     = "[ EVENT ] PvpChampionship",
    ["Marathon"]            = "[ EVENT ] Zombie Attack",
    ["BonusManager"]        = "[ EVENT ] Bonus Time",
    ["MossMerchant"]        = "[ EVENT ] Moss Merchant",
    ["CustomEventDrop"]     = "[ EVENT ] Happy Hour Drop",
    ["CustomQuiz"]          = "[ EVENT ] Quiz Event",
    ["CustomOnlineLottery"] = "[ EVENT ] Online Lottery",
}

-- ----------------------------------------------------------------------------
-- EVENT TOOLTIPS
-- ----------------------------------------------------------------------------
-- Defines the description that appears when hovering over the event.
-- Format: ["OriginalName"] = "Description Text"
-- Use \n for manual line break, but the system wraps automatically.

Config.EventTooltips = {
    ["DevilSquare"] = "[ Sv-Geral ]\nTodos os dias às:\n00:00h, 06:00h, 12:00h e 18:00h",
	["BloodCastle"] = "[ Sv-Geral ]\nTodos os dias às:\n01:00h, 07:00h, 13:00h e 19:00h",
    ["ChaosCastle"] = "[ Sv-Geral ]\nTodos os dias às:\n03:00h, 09:00h, 15:00h e 21:00h",
    ["Marathon"] = "[ Sv-Geral ]\nTodos os dias às:\n14:15h e 20:15h",
}

-- ----------------------------------------------------------------------------
-- MONSTER SCALES
-- ----------------------------------------------------------------------------
-- Defines the monster image size in the details interface.
-- Format: [MONSTER_ID] = SCALE (1.0 = Normal, 0.5 = Half, 2.0 = Double)
-- Manually add the IDs you want to adjust.

Config.MonsterScales = {
    -- Example:
   -- [561] = 1.0, -- Medusa
   -- [275] = 0.8, -- Kundun
   -- [501] = 0.6, -- Kundun
   -- [42] = 0.6, -- Red Dragon
   -- [626] = 0.7, -- Zhulong


}

-- ----------------------------------------------------------------------------
-- INVASION NOTES - BY ID (InvasionManager.dat)
-- ----------------------------------------c------------------------------------
-- Defines the description based on the Invasion ID (Index Column in InvasionManager.dat).
-- Format: [ID] = "Description Text"

Config.InvasionNotes = {
    -- Example based on your InvasionManager.dat:
   -- [0] = "The Skeleton King has awakened in Lorencia!",
   -- [1] = "Red Dragons have invaded the continent.",
   -- [17] = "The Immortal Hydra has appeared in the depths of Atlans.",

}

Config.DisableDetailInvasion = {
ons
}
-- ----------------------------------------------------------------------------
-- CUSTOM INVASION LIST MODE
-- ----------------------------------------------------------------------------
-- Defines if rewards will be displayed as a list (text) instead of a grid (icons).
-- Format: ["InvasionName"] = true or [ID] = true
Config.CustomInvasionListMode = {
    -- Example:
  --   [3] = true,
  --   [0] = true,
  --   [1] = true,
}

-- ----------------------------------------------------------------------------
-- INTERFACE TEXTS
-- ----------------------------------------------------------------------------
Config.Texts = {
    -- Titles and Tabs (Used in SmartWindowClientCore.lua if configured)
    WINDOW_TITLE        = "EVENT WINDOW [H]",
    TAB_EVENTS          = "Events",
    TAB_INVASIONS       = "Invasions",
    
    -- Status Messages
    STATUS_ONLINE       = "ON",
    
    -- Empty List Messages
    NO_EVENTS_ACTIVE    = "No Active Events",
    NO_INVASIONS_ACTIVE = "No Active Invasions",
    
    -- Invasion Details
    NO_REWARDS          = "No rewards available",
    UNKNOWN_NAME        = "Unknown",
    UNKNOWN_INVASION    = "Unknown Invasion",
    
    -- Footer / Information
    EXCELLENT_INFO      = "Green slots represent excellent items.",
    PROGRESS_INFO       = "Progress Info:",
}

return Config
